If you want to sign up now, the course is available every weekend in October, and then by request after that. I don’t want to give too much away, and you can’t play it unless you sign up for the class, but let’s just say it’s fun, spooky, educational, and challenging! Screenshot from my Macbeth Escape Room. The final part of the class is a digital escape room I’ve created. Screenshot from the Gimkit game “Trust No One.” Like Among Us, players need to figure out who the Imposter is, but they greatly increase the chances of surviving if they answer the quiz questions correctly. As you know, the game is similar to a scene from the play, so I thought it would be an appropriate way to test the kids’ knowledge. I will then test the students’ knowledge with a fun quiz that was inspired by the popular mobile game Among Us. I’ll start by speaking to the students in character as Shakespeare, and tell them the story of Macbeth using a multimedia presentation. Though this class will be more like a game where I teach the class using multimedia, games, and a digital escape room! Me in my Shakespeare gatb If you follow this blog you know I’ve written a lot about this play before. A key indicates that you are to count the soldiers and input the U/U/ pattern into the Google Form: Screenshot from my Birnam Wood Activity. To get the students to practice making an iambic pentameter line, I embedded a Google Slides presentation in the website which has pictures of unarmed and armed soldiers. I wanted to get the class to learn the pattern of unaccented beats (which Shakespeare scholars mark with a U), and accented beats marked with a /, as in the couplet below: I wanted to teach the students about verse scantion and what an iambic pentamer iine is. There’s a website called a magic mirror, which if you click on the mirror, it hyperlinks to an image that spells out the next answer for the Google form. In this case, it has six locks that you have to unlock by typing answers to trivia questions related to “Macbeth,” such as “What object appeared to Macbeth before he killed the king?” The final lock requires you to read a short article on the curse of Macbeth, so you can enter it on the website. There’s a website called Flippity which allows you to make little online puzzles so I embedded it on one page of my website. Here’s a preview of the puzzles: Part I: The Gate Once he or she unlocks all six puzzles, they are permitted to leave the witches’ castle. The student has to surf through five webpages to find the answers to the puzzles, then imputs the answer in a Google form. For example, I made a direction lock based on the direction a dagger points and made a short animation of a dagger with the text of Macbeth’s famous dagger speech. Color locks (where we put different colors in a sequence.Ī digital escape room uses these concepts and adapts them to work within the context of a website or other digital experience.Direction locks (where the lock has arrows taht you have to push in the correct direction, in the right order). ![]() ![]() Most escape rooms use the a variety of locks such as: My escape room is designed to test your knowledge of the play, give you a chance to learn about the history behind it.
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